Monday 27 February 2012

Map Design


This is my map design... You can see it from 2 diffrent angles. The first one is an overview. It is a oval where there are multiple capture points to make the map feel and play better. This will increase the chance of multi user gun fights and a lot more choke points. With there being 3 levels to this map it makes sure there is many places where people can defend the capture points from. This map will complement 2 diffrent sort of game modes the best. These game types are capture the flag and capture point. Which is TF2 version on domination for all you CoD players out there. In the screen shot of the engine i am using you can see the map being built. The engine i am using is source SDK as i have previous knowledge of the software and it will be good to use it again.

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